Our dedicated raiding Hero Tree is Flameshaper, and it adds the very important engulf and consume to our kit. Properly setting up your ramps before using engulf to maximize the effect of your lb and consumes and properly making usage of the essencebomb windows is the key to maximizing your raid healing.

Where does your healing come from

The majority of your throughput will come from three different effects: lb, consume and essencebomb. You ramp echoes beforehand to then consume them with ve to apply lb, followed by using db and engulfing yourself to transfer the engulf healing via the lb. Casting engulf while you have db on yourself will also heal everyone around you via consume.

Once you are done casting engulf, you will then transition into the essencebomb part of your cycle: You will try to spend as many bursts as you can to keep throwing essencebombs into the raid to do more healing. In order to do this you will spend any burst you generate and essence you might have into echo and then consume these echoes with lf in order to generate even more bursts.

Flameshaper gameplay in a Mythic raid

The way consume works is that it will always prefer the strongest version of db applied on the engulf target, and will do its AoE heal for a percentage of what that specific db is healing for. This means that enhancing this db with effects like coy, fulm, renewingb, tempocharged, lungs and unshakeable will vastly increase the healing of consume as these effects all multiply each other greatly increasing the total healing.

Most of these affects are passive and always active with the exception of coy and tempocharged, and you should always aim to buff every single db with coy and have four stacks of tc.

As for the specific targeting, db will always apply to yourself when you cast it and you will always be targeting yourself with engulf for three reasons:

  1. consume only has a 25y range around the engulf target to do its healing, targeting yourself lets you position centrally in the room so the whole raid is in range.
  2. Your mastery will also increase the healing of db and consume, and it is always active on yourself so engulfing yourself means mastery is guaranteed to be increasing the healing of db on yourself.
  3. lb transfers healing you do to yourself to everyone else you echoed ve on, so by using engulf on yourself (with db active, which increases it by another 20%) you transfer part of this healing to everyone else.

essencebomb has its own particularities: When you spend an burst on echo (it also works with blossom but you should not cast blossom) you also throw one essencebomb per stack of innerflame towards the target of the echo. Each essencebomb will do healing to everyone 20yds around the target evenly split and reduced beyond five targets

The only limitation to generate more essencebombs is generating and spending bursts, so doing things like echoing lf because each lf has its own chance to proc burst are optimal. You also throw one essencebomb for each stack of innerflame active at the time, so if you used engulf two times back to back each burst consumption would send two essencebombs.

Do note that engulfs that come out of stasis do not activate innerflame, so the maximum stacks you can reach is only two.

All in all, this ends up in the scenario where Flameshaper has an enormous healing potential but requires careful planning to execute the ramp properly and do the healing at the right time.

Important things to know about

  • consume heals for a percentage of what the db healing over time would heal. All the different ranks of db simply change the duration of the heal over time and not the amount, so engulfing a db of any rank results in the same amount of consume healing. The recomendation is to use db at rank 1 in order to have a longer hot and thus a wider window of time to cast your engulf.
  • engulf will always pick the strongest db present on the target to decide how much healing consume will do. This should always result in the natural, non-echo version of db being picked because bonuses from coy and tempocharged don't apply to the echoed hot.
  • Having more healing over time effects on you increases the healing engulf does and so the amount it transfers via lb, however there isn't a comfortable way to add more hots on yourself before the lb. Using rev before starting the ramp runs the risk of it running out beforehand if it doesn't crit enough times. And picking enkindle means losing out on lungs, so we end up with only db and echoed db on us. Do note that increasing the healing of engulf does not increase the healing of consume.
  • fsiphon will reduce the cooldown of db by 6 seconds every time you engulf. If you are using stasis to send four engulfs in quick succession this will reduce the current cooldown on db by 24 seconds, letting you cast it again almost instantly after releasing the stasis. db is a really strong spell and you don't want to waste uses of it so be mindful of how the cooldown reduction affects its availability

Gameplay

Example rotation for Flameshaper in raids

Your gameplay will be divided into two phases: The ramp and the bombs window, with the second following right after the first.

For the ramp, you will want to apply echo to as many players as possible beforehand using both manual casts and ta. You then have a bit of choice: If you need a very sharp healing profile you can consume the echoes with ve followed by casting db and your two engulfs on yourself. This will do a lot of instant healing via ve and lb. On the opposite side if the damage isn't very bursty and you could use more over time healing instead you can consume the echoes with rev before using ve, db and the two engulfs.

rev would do less healing up front but would leave a heal over time effect on the raid that then gets increased by innerflame and applies gp to everyone which in turn makes your follow up do more healing. It is a decision between healing a lot now vs increasing your healing later.

Once your ramp is done, you will use the innerflame buff to send as many essencebombs as possible. The db you used at the end of the ramp will generate one burst from spark so you will always start with at least one stack of it, and your follow up should be using that stack, your natural essence and ta to echo lf in order to farm more bursts.

Your goal is to use all your available essence on echo and then consume them with lf to generate more bursts and keep repeating this until innerflame runs out.

Your stasis ramp should look something like this

on boss

Right after that, you would go into your essencebomb window, which can look a bit like this

on you
on you

You need to start your ramp the right amount of time ahead. If you start too early the echoes will run out before damage hits the raid, and if you start too late ta won't come off cooldown in time for you to cast the second one to fill your stasis. The optimal timing can vary but the safest you can be is starting 18 seconds before the damage event you want to cover happens, as that guarantees you have the maximum amount of time for all the casts you need while also making sure the first echoes you apply don't expire.

Conclusions

Flameshaper has an incredibly high potential throughput, however the specific sequences you need to follow are a bit convoluted, complicated and sometimes are a affected a bit by RNG. It is a high skill spec that will heavily reward you with healing if you can execute properly with it, and will severely punish you with uselessness if you fail. At the moment Chronowarden simply can't catch up to the benefits Flameshaper offers for raiding.